/* Demo Note:  This demo uses a FileProgress class that handles the UI for displaying the file name and percent complete.
The FileProgress class is not part of SWFUpload.
*/


/* **********************
   Event Handlers
   These are my custom event handlers to make my
   web application behave the way I went when SWFUpload
   completes different tasks.  These aren't part of the SWFUpload
   package.  They are part of my application.  Without these none
   of the actions SWFUpload makes will show up in my application.
   ********************** */
function fileQueued(file) {
	try {
		var progress = new FileProgress(file, this.customSettings.progressTarget);
		var FilesQueued = document.getElementById("FilesQueued");
		progress.setStatus("等侍上传中...");
	    FilesQueued.innerHTML = this.getStats().files_queued;
		progress.toggleCancel(true, this);
	} catch (ex) {
		this.debug(ex);
	}

}

function fileQueueError(file, errorCode, message) {
	try {
		if (errorCode === SWFUpload.QUEUE_ERROR.QUEUE_LIMIT_EXCEEDED) {
			alert("选择上传的文件过多！");
			return;
		}

		var progress = new FileProgress(file, this.customSettings.progressTarget);
		progress.setError();
		progress.toggleCancel(false);

		switch (errorCode) {
		case SWFUpload.QUEUE_ERROR.FILE_EXCEEDS_SIZE_LIMIT:
			progress.setStatus("文件超过500K.");
			this.debug("Error Code: File too big, File name: " + file.name + ", File size: " + file.size + ", Message: " + message);
			break;
		case SWFUpload.QUEUE_ERROR.ZERO_BYTE_FILE:
			progress.setStatus("不能上传空文件.");
			this.debug("Error Code: Zero byte file, File name: " + file.name + ", File size: " + file.size + ", Message: " + message);
			break;
		case SWFUpload.QUEUE_ERROR.INVALID_FILETYPE:
			progress.setStatus("无效的文件格式.");
			this.debug("Error Code: Invalid File Type, File name: " + file.name + ", File size: " + file.size + ", Message: " + message);
			break;
		default:
			if (file !== null) {
				progress.setStatus("未知错误");
			}
			this.debug("Error Code: " + errorCode + ", File name: " + file.name + ", File size: " + file.size + ", Message: " + message);
			break;
		}
	} catch (ex) {
        this.debug(ex);
    }
}

function uploadStart(file) {
	try {
		/* I don't want to do any file validation or anything,  I'll just update the UI and
		return true to indicate that the upload should start.
		It's important to update the UI here because in Linux no uploadProgress events are called. The best
		we can do is say we are uploading.
		 */
		var progress = new FileProgress(file, this.customSettings.progressTarget);
		progress.setStatus("上传中...");
		progress.toggleCancel(true, this);
	}
	catch (ex) {}
	
	return true;
}

function uploadProgress(file, bytesLoaded, bytesTotal) {
	try {
		var percent = Math.ceil((bytesLoaded / bytesTotal) * 100);

		var progress = new FileProgress(file, this.customSettings.progressTarget);
		progress.setProgress(percent);
		progress.setStatus("上传中...");
	} catch (ex) {
		this.debug(ex);
	}
}
function uploadSuccess(file, serverData) {
	try {
		var arr = eval('(' + serverData + ')');
		switch(arr.result){
			case '-1':
				alert('没权限');
				progress.setStatus("上传失败.");
			break;
			
			case '0':
				alert('上传失败');
				progress.setStatus("上传失败.");
			break;
			
			case '1':
			    alert('添加失败');
			    progress.setStatus("上传失败.");
			break;
			
			case '2':
			
				alert('群组空间不足');
				progress.setStatus("上传失败.");
			break;
			
			case '9':
				addImage(arr.picurl);
				queueComplete(this.getStats().successful_uploads);
       			progress.toggleCancel(false);
       			this.getStats().successful_uploads;
			break;
		}
	} catch (ex) {
		this.debug(ex);
	}
	
}
//function uploadSuccess(file, serverData) {
//	try {
//		var progress = new FileProgress(file, this.customSettings.progressTarget);
//		progress.setComplete();
//		progress.setStatus("上传完成.");
//		progress.toggleCancel(false);
//
//	} catch (ex) {
//		this.debug(ex);
//	}
//}

function uploadError(file, errorCode, message) {
	try {
		var progress = new FileProgress(file, this.customSettings.progressTarget);
		progress.setError();
		progress.toggleCancel(false);

		switch (errorCode) {
		case SWFUpload.UPLOAD_ERROR.HTTP_ERROR:
			progress.setStatus("Upload Error: " + message);
			this.debug("Error Code: HTTP Error, File name: " + file.name + ", Message: " + message);
			break;
		case SWFUpload.UPLOAD_ERROR.UPLOAD_FAILED:
			progress.setStatus("上传失败.");
			this.debug("Error Code: Upload Failed, File name: " + file.name + ", File size: " + file.size + ", Message: " + message);
			break;
		case SWFUpload.UPLOAD_ERROR.IO_ERROR:
			progress.setStatus("Server (IO) Error");
			this.debug("Error Code: IO Error, File name: " + file.name + ", Message: " + message);
			break;
		case SWFUpload.UPLOAD_ERROR.SECURITY_ERROR:
			progress.setStatus("安全错误");
			this.debug("Error Code: Security Error, File name: " + file.name + ", Message: " + message);
			break;
		case SWFUpload.UPLOAD_ERROR.UPLOAD_LIMIT_EXCEEDED:
			progress.setStatus("Upload limit exceeded.");
			this.debug("Error Code: Upload Limit Exceeded, File name: " + file.name + ", File size: " + file.size + ", Message: " + message);
			break;
		case SWFUpload.UPLOAD_ERROR.FILE_VALIDATION_FAILED:
			progress.setStatus("Failed Validation.  Upload skipped.");
			this.debug("Error Code: File Validation Failed, File name: " + file.name + ", File size: " + file.size + ", Message: " + message);
			break;
		case SWFUpload.UPLOAD_ERROR.FILE_CANCELLED:
			progress.setStatus("取消上传");
			progress.setCancelled();
			break;
		case SWFUpload.UPLOAD_ERROR.UPLOAD_STOPPED:
			progress.setStatus("停止上传");
			break;
		default:
			progress.setStatus("Unhandled Error: " + errorCode);
			this.debug("Error Code: " + errorCode + ", File name: " + file.name + ", File size: " + file.size + ", Message: " + message);
			break;
		}
	} catch (ex) {
        this.debug(ex);
    }
}

function uploadComplete(file) {
	try {
		var progress = new FileProgress(file, this.customSettings.progressTarget);
		progress.setComplete();
		progress.setStatus("上传完成.");
		progress.toggleCancel(false);
		var FilesQueued = document.getElementById("FilesQueued");
		FilesQueued.innerHTML = this.getStats().files_queued;
		this.startUpload();

	} catch (ex) {
		this.debug(ex);
	}
//	try {
//		/*  I want the next upload to continue automatically so I'll call startUpload here */
//		if (this.getStats().files_queued > 0) {
//			this.startUpload();
//		} else {
//			var progress = new FileProgress(file,  this.customSettings.upload_target);
//			progress.setComplete();
//			progress.setStatus("All images received.");
//			progress.toggleCancel(false);
//		}
//	} catch (ex) {
//		this.debug(ex);
//	}
}

// This event comes from the Queue Plugin
function queueComplete(numFilesUploaded) {
	var status = document.getElementById("divStatus");
	//status.innerHTML = numFilesUploaded + " file" + (numFilesUploaded === 1 ? "" : "s") + " uploaded.";
	status.innerHTML = "您所上传的照片："+ numFilesUploaded +" 张";
}

function addImage(src) {
	var newImg = document.createElement("img");
	newImg.style.margin = "5px";

	document.getElementById("thumbnails").appendChild(newImg);
	if (newImg.filters) {
		try {
			newImg.filters.item("DXImageTransform.Microsoft.Alpha").opacity = 0;
		} catch (e) {
			// If it is not set initially, the browser will throw an error.  This will set it if it is not set yet.
			newImg.style.filter = 'progid:DXImageTransform.Microsoft.Alpha(opacity=' + 0 + ')';
		}
	} else {
		newImg.style.opacity = 0;
	}

	newImg.onload = function () {
		fadeIn(newImg, 0);
	};
	newImg.src = '/'+src;
}

function fadeIn(element, opacity) {
	var reduceOpacityBy = 5;
	var rate = 30;	// 15 fps


	if (opacity < 100) {
		opacity += reduceOpacityBy;
		if (opacity > 100) {
			opacity = 100;
		}

		if (element.filters) {
			try {
				element.filters.item("DXImageTransform.Microsoft.Alpha").opacity = opacity;
			} catch (e) {
				// If it is not set initially, the browser will throw an error.  This will set it if it is not set yet.
				element.style.filter = 'progid:DXImageTransform.Microsoft.Alpha(opacity=' + opacity + ')';
			}
		} else {
			element.style.opacity = opacity / 100;
		}
	}

	if (opacity < 100) {
		setTimeout(function () {
			fadeIn(element, opacity);
		}, rate);
	}
}

